Hi,
since the ePSXe Plugin "P.E.Op.S. Soft GPU" only allows for HQ3x as "highest" scaler setting I went and implemented the xBRZ scaler which is already running very well in HqMAME.
xBRZ is using the same basic idea of Hyllian's xBR of a rule-based scaler, but has been written completely from scratch in C++ with different rules and the goal of fully supporting multi-core CPUs as well as a few other visual enhancements. The...
xBRZ - High quality image scaler for ePSXe
since the ePSXe Plugin "P.E.Op.S. Soft GPU" only allows for HQ3x as "highest" scaler setting I went and implemented the xBRZ scaler which is already running very well in HqMAME.
xBRZ is using the same basic idea of Hyllian's xBR of a rule-based scaler, but has been written completely from scratch in C++ with different rules and the goal of fully supporting multi-core CPUs as well as a few other visual enhancements. The...
xBRZ - High quality image scaler for ePSXe