I'm having an problem with the bottom lower half of the walls in Fade to Black. This is either a problem with the emulator or the plugin. I'm using epsxe 2.0.5, and pete's opengl2 2.9 The internal x resolution is set to very high, and internal y resolution is set to ultra high. It seems like a texture render or accuracy problem. The original ps1 didn't have this. And this isn't because I'm standing on only certain areas of the room for the bottom lower half of the walls to split apart. The...
Graphics split apart on epsxe
Graphics split apart on epsxe