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ePSXe GPU Core 2.0 Custom Shaders

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Hello,

How to re-write custom shaders from OpenGL 2 plugin to Core plugin ?
File names are gpuCore.slf and gpuCore.slv but renaming OpenGL 2 shaders causes only screen corruption.

EDIT: I want to use Natural Colors shader because is giving game look as on my old CRT TV, more vivid.

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